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xna Archive
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XNA, C#, Managed Code, Confusion.
Posted on March 8, 2008 | View CommentsI did more research into XNA, prompted by everyone in the comments talking about how it costs money to publish games using it etc. For PC development it’s pretty much totally free. The only exception being that if you use their netcode then people playing... -
Engine Decisions
Posted on March 4, 2008 | View CommentsI’m groping the idea of making my own small engine. Me and Helk have discussed it for a while. What we want to do ideally is instead of battling each other and rewriting the same code, we want to be spitting into the same collective... -
~stuff stuff stuff~
Posted on February 20, 2008 | View CommentsDid some extensive looking into the vehicle crash bug today. Found nothing. I need to determine properly which vehicles crash.. is it the jeep, jalopy, airboat and pod – or only some of them, or only the jeep? The crash seems to occur a lot...