update Archive

  • Yesterday’s Failure

    Yesterday’s Failure

    As you probably know by now, yesterday’s patch was a failure, we rolled back. A lot of things changes, and we expected some teething problems. But there were some instances where it was crashing before it even got into the main menu, so we had...

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  • Updated!

    Updated!

    The update has been released. No flood of emails so I assume it’s all gone well this time. So.. Plans for the next week or two. Derma skins. I’m going to round off the skinning system. Make gamemodes able to choose skins. Make Lua coders...

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  • Release Log 2

    Release Log 2

    Everything is pretty much being handled right now. Valve kicking the multiplayer issues in the face. The no sound bug seems to stem from the user not having HL2, so it doesn’t scan the hl2 folder for sound manifests. Which is wrong because everyone has...

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  • Release Log

    Release Log

    At first it looked like a total disaster. But after investigation the problems can be broken down to a few things. 1. The multiplayer servers aren’t listing. I think Valve has to do something with the masterservers to make that work. 2. When creating a...

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  • Spawnmenu Progress & Shader Stuff

    Spawnmenu Progress & Shader Stuff

    Progress continues on the big Spawnmenu to Lua crap. I’ve tried to take screenshots all along the way, so I can document it in a big ass blog. First of all I made a new tabbed panel control on the left. Then I created a...

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