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programming Archive
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Terrain with Geometry Clipmaps
Posted on January 4, 2010 | View CommentsIn the last thread about the terrain shit I was doing, Syranide commented telling of his success with geometry clipmaps. So I decided to give it a go. And long story short, I implemented it and it rocks. The old way of doing terrain involves... -
Threading
Posted on December 19, 2009 | View CommentsI have learned a lot about threading over the last 6 months. Not from books and reading, that would be too easy. I learn through trial and error. So, say you have 100,000 particles and each one needs to think – to add its velocity... -
What is GWEN
Posted on December 17, 2009 | View CommentsI keep getting asked what GWEN is – so here’s an explanation. GWEN is a GUI Widget Toolkit, aimed at video game developers, with the emphasis on being small, simple and easy to integrate. We decided to make our own because the solutions that are... -
C++, Templates
Posted on December 13, 2009 | View CommentsTemplating rocks. But it seems to be something that’s missed out when people are learning C++. It’s like they learn about syntax, variables, structs, classes, pointers – and then they’re off, and forget to keep learning. This is despite using them all the time without... -
Visual Studio Plugins
Posted on December 11, 2009 | View CommentsPeople ask me now and then what plugins I have in VS. Because everyone knows that plugins make you a good coder, and the more plugins you have the better coder you are. Well here’s the 3 plugins I have installed. Visual Assist X Visual...