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gmod Archive
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Playing GMod
Posted on March 16, 2010 | View CommentsI played GMod today. It’s kind of a rarity for me to join a server without any intentions like testing stuff. Big error models and wiremod lua error spam is pretty standard when I join a server. I wonder if that’s the case for everyone?... -
Top 5 GMod Crashes
Posted on February 13, 2010 | View CommentsSteamworks has a cool feature. When you crash it uploads the crashlog to Steam. Here’s the top crashes, according to the data in Steamworks. I’m not totally sure how far this data goes back – but I assume to the start of GMod. 1. Mobile... -
GMod’s broken main menu
Posted on February 9, 2010 | View CommentsI’m doing a lot of apologising lately. Yesterday’s patch might have broken GMod main menu for you, making the game unplayable. I’ve submitted another patch to Valve that should fix this. But here’s how it happened.. When I submit a patch to Valve I have... -
I broke wiremod, sorry.
Posted on February 9, 2010 | View CommentsYesterday I released a patch and it broke wiremod. Sorry for that. The problem comes from the toolgun fix. The screen on the toolgun was previously rendered on the fly, right after it rendered the toolgun’s view model. This was causing some weird artifacts on... -
What’s Next For GMod’s Sandbox
Posted on January 14, 2010 | View CommentsIt’s something I get asked a lot. So here’s my thoughts. GMod’s Sandbox is getting difficult to update and change. There are add-ons that pretty much touch every bit of code and rely on it staying the same, so any major changes I make will...