-
Recent Posts
Tags
360 apartment blog Botch bugs C# car christmas code Coding crysis derma engine ep2 Facewound forum Forums gamedev gamemodes games garrysmod gmod iphone life list mapping movies moving office orange box patch patches php portal programming shader spawnmenu stuff tf2 update valve walsall websites xbox youtube
Coding Archive
-
GWEN – Source Released
Posted on February 2, 2010 | View CommentsI allowed anonymous access to the GWEN SVN repository today. If you don’t know what GWEN is please have a read here. Basically, GWEN is all the boring shit in this picture. What: A GUI Widget Toolkit that can be used in games Why: Current... -
Botch Update
Posted on January 30, 2010 | View CommentsIt’s been a while since I posted anything on Botch. So here it is. I really don’t know where to start explaining the changes and the progress we’ve made. I’d say about 70% of it has been re-thought and refactored some way. The world, entities... -
Delete SVN Folders
Posted on January 8, 2010 | View CommentsThis is an oldie but goody. If you use SVN you’ve probably wanted to recursively remove all the .svn folders. This is something that comes up more often than you think. For example, if your local SVN depot fucks up somehow and you have uncommitted... -
Break It Up
Posted on January 7, 2010 | View CommentsOne thing beginner coders tend to do is try to write all their code in one big functions. Loops inside loops. I hate this, I’m probably too anal about it. It’s something I’ve been meaning to blog about for a while but didn’t have a... -
Terrain
Posted on December 30, 2009 | View CommentsI’ve been fooling around with terrain rendering. This is what I do when I have some time off ‘work’. Instead of ‘working’ on stuff that needs to be done, I code frivolous fun stuff. A change is as good as a rest. I’m just gonna...