Facewound progress

Work on Facewound has continued this week. Slower than I wanted but I’ve done some cool stuff that should aid the rest of the game.

Yesterday I added some Doom III style stencil shadows. It’s a cheeky hack but it looks cool when everything is moving in and out of the shadows.

The main graveyard section of maps is almost done now, there’s only a couple left to do. Well, they’re already done, but they need to be re-done because they’re shit.