I’d love to post some awesome stuff about GMod10′s progress.. but I’m just bug fixing. Here’s a list of shit I did today though!
Fixed bullet tracers coming from the camera instead of the local player
Context clicking now works from camera view
Fixed kill notice bug when NPC killed you without weapons
NPC kill notices
Bulletproofed tools against constraining to entities with no physics
Can toggle drawing cameras, thruster effects and hoverballs (globally)
Lua created saved convars are now saved in cfg/gmod_cvars_**.txt
Fixed cvars sometimes not saving/restoring properly
Fixed help cvar not saving
Fixed gmod_physiterations not saving properly (doh)
Real interesting stuff huh!
Each week when I’m programming I fold a piece of A4 in half and write everything I need to do on it, sometimes inheriting stuff from the last week that didn’t get done. It’s a real professional system.
I know some mod makers that spend 3 months planning how they’re going to plan stuff. I usually just dive straight in and code shit. This should end in disaster but I think I’ve got good at planning it all in my head.. so it turns out fine. I usually just want to see if it works.. and I do that by coding rather than planning and analyzing it all.
Anyway, my list for this week is down to 11 items. 3 of which need the engine source to complete, and about 5 are 10 minute jobs. I don’t really foresee any problems with any of them.
The only bug we’re getting at the moment that I don’t see a way out of is that the mounted gcf’s seem to get randomized during a changelevel.. which causes havoc. I’m sure it’ll be easy to fix though.
Oh well, just wanted to make a long rambling post about what I’m doing and what’s on my mind :)
Cool, Good luck fixing the bugs ;)
Hooah garry!
I know you’re doing that already, but please make sure the game is bug-free before doing more crazy sh*t (even though that is what makes the game fun!)
Awesome! Way to go Garry! I cannot wait for GMod 10 release. I will happily give 10 bucks for a copy, and another 10 for another copy for my secondary computer. Thanks. Oh and will the LAN Multiplayer issues be fixed and not as flaky?
Keep up the good work garry!
So does this mean it’s almost done?
I cannot wait untill Garry’s Mod:$10 will be released! ( as we all can’t wait :P ) but i know you aren’t that sure about when it will be released… but this is what you said on the GM10 site “We’re not far off release now. I don’t want to get your hopes up and promise a false date – but should be less than a month.” so you have done prettey more things since you told us that message do you know when it should be released?
I’m going on vacation for a week in 5 days I wonder if gmod10 will be out by then.
Sounds like you don’t really have much to then. Means that it’s soon finished?
And will you add Portal Swep into the game? Would be good. Even though thoose guys who made it can probably re-make it in short time as you’ve said the new LUA is incredible easy.
Well, good luck with your work
by then i mean when i get back.
woot woot, the progress is great ,you are realy workin at this Garry! keep it up so i can own all the mingebags :D
The portal swep wasn’t that good at all. Hopefully garry will get the updated source code with the portal routines already implemented. That would help out much.
Sounds good.
Garry I’m curious, are you developing timed loops for cams, wheels, ropes, hydrolics, and thrusters? (like the timer on the dynomite, but instead it either affects a thruter’s power or changes from one cam to another, reducing the amount of timed keystrokes you have to do in order to make, let’s say a person walk).
I’ve been trying to make an outline of what I want to be scripted in lua, (sadly I haven’t coded in so long I’ve forgot a hole bunch of things).
If you add in this feature into gmod 10, I will buy gmod 10 even after what I’ve said in the past about how gmod should be free.
All I’m asking for is an answer if you are going to make
something like this, if not then I’ll make something like this in gmod 9 in the future and someone else can rewrite it for 10.
HRRRR, Im gona take a shit on a dog if its not released within 5 weeks, mwhahahaha.
Good job Garry, I see you’re going pretty fast. I expect a public release any time. But I have a Question, -Will there be a way to Pre-Load or on any way Pre-purchase Gmod 10?
Anyway, I hope everything will come out good and the bugs are fixed soon, but don’t rush out and remember to eat and sleep at times!
I wish you good luck with releasing- and fixxing the bugs!!!
It seems that there are still .cfg’s I thought those would be lua. Hm, this seems to be getting along nicely, hope it turns out as planned.
Great. Bug fixes are a must.
And yes, it’s real interesting stuff man!
Am I to understand that you don’t have the source yet?
Everything sounds great. Can’t wait for it
Some one has more than likely already asked this but you got a rough estimate of the size of the new GM??
just so i know how long im going to be sitting at my computer for waiting for it to finish downloading.
I’m desperately saving up for a new PC as we speak…I hope I can get it before GMOD 10 is out *fingers crossed*
It really isn’t that big, like 30mb unzipped.
I think GMOD 10 is going to be out about this month so no longer than 40 days :D
Cool cool..good luck with that and all that jazz..
Hey Garry, does this work with Counter Strike Source?
Ive got also HL2:DeathMatch and HL2:LostCoast.
Cool, can’t wait Garry!
So it’s smaller than GMOD9?
Woah garry, does this mean its close to being done? :D
If your sorting out bugs,then I can only assume were not far of release.
A kitten shall be dunked in water every day until GMod 10 is released. I’m that serious, children.
Hey cmon guys tell me does this work with counter strike source, half life 2 dm ot half life 2 demo?
@cameleot: Yeah, Gmod 10 will be a standalone Source game that you can mount content from any other Source title onto, so it presumably won’t need Half-Life 2 to run.
As it stands though, Gmod 9 does.
Tip of the day:
be sure to burn it out on a disk in case the HDD crashes
Sounds fantastic, Garry! Can’t wait till Gmod 10!
(I wish this rhymed like when we waited for Gmod 8. “Can’t wait till Gmod 8!”)
heh, that’s what my programming logics teacher used to say all the time “never go programming without planning everything beforehand”, but DFDs and stuff are such a bore…
Nooooo preload i think! Just a fast release and later some free day with preload and stuff (a week for preload would slow the real release down).
Though, if it is released all at once, no preload, so many people are going to be downloading that the download speec will be like, 2 /kbs. Don’t you remember what happened that day when HL2 was released?
Looks nice so far. Also, camealot: you could theoretically play with only custom models. The game will just mount any content it finds.
Hmm.. What custom models?
GMod 9 came with custom models. They might be included. Also, things like the packs of models in the Models Releases forum should work too. Maybe Dav0r will make some nice models to be packaged with it.
Is it able to play gmod 9 with counter strike source? O_o
Gmod 10 is its own game it only needs HL2??
@BOB 2.00: If you don’t have Cs:s you dont get Cs:s content like maps models and etc.If you don’t have HL2 you dont get HL2 content like maps models and etc. If you dont have either, might not work, or only able to use custom textures models and maps.
“Anyway, my list for this week is down to 11 items. 3 of which need the engine source to complete, and about 5 are 10 minute jobs.”
3 5=uhm let’s see, carry the one, umm, 8! :P
Where’d my Plus sign go? It should say 3 PLUS 5. Gah, stupid comment system ruining my jokes.
3 5=uhm let’s see, carry the one, umm, 8! :P – uNsaiN
Heh, stupid joke but you do know that maby one some of the problems do not require the sourse and are longer than 5-10min jobs?
To sum that up spazthemax, any content you have: GMod 10 can use. Even DoD:S should work and even Sin Episodes.
So what i have to do that i can play gmod9 with Css? Downoad custom models? Where?
To get CSSS models for GMod. SImply install CSSS and Gmod will put it in by itself. Want DOD:S models? Gmod fixes that too by itself so loong you have the game installed :)
All sounds great- more fixes the merrier.
Having this properly distributed through Steam is gonna be great for deploying fixes…
What about EP:1 content? No zombines?
Uhm i have installed css 2 months ago?
Oh yes what version of garry mod i must to download?
How do i get the models to Gmod
Nvm. Im Extracting all files for gmod folder! Sounds, Materials and Models =)
So, ive Extracted all Sounds, Materials and Models to Gmod. What i need to do next?
you did not need to exstract the models into the gmod9 folder! Just just go into the spawn menu and select Counter-Strike Source fromt he spawn menu!
grr… i cant even play gmod 9 and im trying to play with css
what spawn menu?
Huh? what do you mean?
rae you trying to use CS:S in GMOD? The sapwn emnu in Garrys mod the “q” butten
Are you trying to run CS:S? then open up Staem and double click on Counter Strike Source :P
for more info on GMOD go here
http://gmwiki.garry.tv/index.php/Main_Page
omfg man..
nah im not trying to run css, i want play counter strike source with garrys mod 9 and it doesnt work!! tell me, what i must to do. please tell all, like i have to extract files? where? i must to download something? what?
look, i have placed gmod 9 into sourcemods folder, ill restart steam, nothing happens it gmod 9 doesnt appear on stea list. then, ill launch counter strike source, there is same menu, nothing new..
then i start new server, press q but nothing happens
Ok is there a “gmod9″ folder under “sourcemods”? you can’t play the CS:S Game mode in GMOD it just has CS:S weapons coded in lua you need HL2, HL2:DM and CS:S to run GMOD if you get it working just open teh spawn menu (“q” you have to hold it) and go down to “Sweps” and you can spawn CS:S weapons, you can’t play CS:S in gmod 9
Good god, Phong Shading looks amazing! (I could tell the differences before you pointed it out. I think that makes me a bit of a nerd.)
I wanna know how Phong shading affects objects that block light on an HDR map. I’ve always found it kind of annoying how objects don’t get a proper silouette when infront of a bad backlight.
Well, shit, I posted the comment on the wrong entry. STILL looks awesome.
I have a question… if gmod10 already 2monate long outside is. can downloaden mans then in vain like gmod9?? or also several months. wants to only know whether the 10$ is shifted or not .. !
very bad english lol -.- SRY i hope u understand it..
hey!!!, i think gary’s 10 is gonna be a big hit, nice job Garry!!. but, is the matrix is gonna have that ugly brown face on it, or is it finally gonna be normal. and please could you make the space in the construction map, biger, like i think the sky is really close to the ground, and there should probably be more space so you can like do more stuff ya know. thanks!!
Go Garry, Go!
When Garry’s mod 10 Releases?
I’m waiting that long time.
I really hope you can get the game done quick!!!! I really wanna Play it!!! Im so anxious to get it. And another question is the download going to be as easy as the gmod9 download?? Or is going to be a zip where you have to download on win rar? Thanks Alot Garry
Yeah! GO GARRY! I also hoped the bugs that Steam keep blocking me from playing gmod saying “MountFilesystem( 241 ) failed: SteamMountFilesystem watever and stuff”! But hope Gmod10 is BUGFREE VERSION OF GARRYSMOD!!!
Stop using my name, Gravyboy, you thief. Try growing an ounce of originality.
So to get HL2 content like models etc. you need the HL2 game from steam? That’s annoying, that’s the only reason I would have to buy it but I don’t want to use just the CS:S models and distinct lack of objects